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My Workshop


Art canvas

screenshot of page

Tic-Tac-Toe 286

TTT286 running in DOSBox

Tic-Tac-Toe game for MS-DOS, 286 machines or higher. With support for 80x25 text mode, as well as Tandy 1000/PCjr, CGA, and EGA graphics.

HouseCS

screenshot of HouseCS in normal operation

Interactive software, very loosely inspired by The Sims. You have a house, which you can create, remove, move, or modifty various objects and object types. Management is done through a command line interface (no graphics). Originally started as a programming exercise in Java, eventually ported it to C#. For a while the Java and C# regularly received updates in sync with each other, however I no longer maintain the Java version.

Breakout Redux

Breakout Redux, running in the Citra emulator

Complete rewrite of my original Breakout game, for Nintendo 3DS.

Dungeon Escape

Dungeon Escape, running in the Citra emulator

A game that was designed on graph paper when I was in 7th grade, and a few years later in High school I began working on creating the game for real. Since I was huge into homebrew at the time, I started making the game for Nintendo 3DS. The game is unfinished.

1946: The Game


screenshot of 1946