My Workshop
Tic-Tac-Toe game for MS-DOS, 286 machines or higher. With support for 80x25 text mode, as well as Tandy 1000/PCjr, CGA, and EGA graphics.
Interactive software, very loosely inspired by The Sims. You have a house, which you can create, remove, move, or modifty various objects and object types. Management is done through a command line interface (no graphics). Originally started as a programming exercise in Java, eventually ported it to C#. For a while the Java and C# regularly received updates in sync with each other, however I no longer maintain the Java version.